Luxian Steel-Glass, The Blind and Blinding

luxian steel glass bosses salt and sacrifice wiki 600px
Location Corvius' Mire
Resistances Light and Cold
Weakness Dark

Luxian Steel-Glass, The Blind and Blinding is a Boss in Salt and Sacrifice. Luxian Steel-Glass, The Blind and Blinding is a devoted Luminimancer. Bosses are the larger main battles usually representing a chapter or a section in the game. When bosses are encountered, a title of their name is displayered along with a full HP bar towards the bottom of the screen. Bosses may also be accompanied with some Enemies, so players may prepare some extra Items to help beforehand in preparparing for these battles encountered throughout the game. Included is a guide on how to beat Luxian Steel-Glass, The Blind and Blinding in Salt and Sacrifice.

 

Luxian Steel-Glass, The Blind and Blinding Information

 

Description

"We often think of light as illuminating, but it is a source of power, like any element.
A Mage named Luxian Steel-Glass, The Blind and Blinding loved light, embraced light, gave themselves
over to light. The manifestation of light they have become is one of pure, blinding chaos."

 

Element and Summons

Luxian Steel-Glass, The Blind and Blinding of the Chasm has Cold/Light elemental affinity.

This boss has the ability to summon:

 

Gear

 

Where to find Luxian Steel-Glass, The Blind and Blinding in Salt and Sacrifice

Chase Sequence

Luxian Steel-Glass has one of the longest chase sequences, spanning several sub-areas. After initiating the hunt, he will first be found on the cliffs outside the lower-west of Betrayal Crag, the same cliffs leading to the Herbalist's Set mentioned above. From his initiating point, climb up the stairs on the right and get back onto the hanging platforms above using wall-jumps. Follow them to the west and drop back down onto the long ledge in the lower left that exits onto the cliffs. Fight him and his mobs at the cliffs until he teleports to his next destination which is back in the Betrayal Crag, right by the lower alternate entrance. After this, he will teleport to the eastern section of the main Corvius' Mire area. Use the shortcut to Verdant Ruins at the bottom of the crag, and the shortcut back to Corvius' Mire just below Ghor Lorhotha's initiation point. After fighting him in the east, he will teleport to the west, past the starting Obelisk. Next, he can be found in the middle section of Darkearth Lair before moving to the bottom sections. Finally, he will teleport to the long cavern in the Fetid Grotto, right after the second Stone Circle.

 

Salt and Sacrifice Luxian Steel-Glass, The Blind and Blinding Rewards

 

Luxian Steel-Glass, The Blind and Blinding Strategies

Video Strategies

[Video Example]

 

Strategy Writeup

The fight against Luxian Steel-Glass is a test of your ability to manage many simultaneous effects occurring on the battlefield. Luxian Steel-Glass uses a plethora of spells with area-denial properties, lingering for several seconds and dealing damage in an area. Despite this, the patterns are rather simple and easy to avoid as long as you take some time to learn how they work and watch for telegraphs. Beware of the Luminous Windmill attack as it has the potential for the most overlaps with other moves, including his melee combo.

You will get windows for attacking any time he is casting a spell as he doesn't have any spells that come out instantaneously. For example, the Luminous Cannons start-up animation is quite long and if you can quickly roll behind him during this time, you not only have a chance for at least 3 hits but the cannons themselves will not hit you due. Another good window is while he is charging up the Luminous Tri-Orb attack. Once again, roll to his back before he releases the orbs and you should be able to get 2 or 3 hits in. 

Once his health is depleted, the Mage will collapse to the ground where you can finish him off and devour his heart, ending the encounter.

 

Attacks & Counters

Attack Counter
Claw Swipe Combo Luxian Steel-Glass drops down to all fours and claws at the player twice while advancing, ending in an uppercut. You can roll through the first claw swipe to completely avoid the entire combo as the Mage cannot change directions in between each hit.
Luminous Cannons Luxian Steel-Glass raises his arms to shoulder-height, creating two orbs in the air, each with a pointy spoke. The spokes attempt to lock onto the player and after a brief delay, they extend outwards, forming very narrow streams of light that deal continuous damage on contact. These light "cannons" can change directions while they are firing. You can dodge behind the Mage as he is casting the spell to completely avoid the cannons.
Luminous Windmill Luxian Steel-Glass brings both hands together in front of his head and then summons a light orb in midair with three spokes pointing in different directions. After a very brief delay, the spokes extend outwards, forming very narrow streams of light as the orb rotates like a windmill. Each "blade" of the windmill can be dodged through but watch out for other attacks and effects in the arena.
Luminous Tri-Orbs Luxian Steel-Glass holds both hands behind him in a charging stance. After a brief delay, he brings his hands outwards releasing three luminous orbs in a triangular formation, rotating counter-clockwise and slowly traveling the entire length of the arena in whichever direction the Mage is facing when he releases them. These orbs deal damage on contact. Dodge behind the Mage as he is charging up the move to completely avoid it. If you are caught a fair distance away, simply roll through one of the orbs when it is closest to the ground.
Luminous Pulsing Orbs Luxian Steel-Glass raises both elbows up towards the sides of his head, creating two orbs in the arena that linger for a few seconds, pulsing intermittently and dealing damage in a small radius around them with each pulse. These orbs are easy enough to avoid but can be troublesome when combined with the Mage's other attacks and effects in the arena. Below 50% HP, he will summon three orbs instead.

 

 

Luxian Steel-Glass, The Blind and Blinding Lore

Boss Lore & Story Goes here

 

Luxian Steel-Glass, The Blind and Blinding Notes & Trivia

  • Upon defeating the Mage, speak to his dying human form for some backstory and extra loot including a Golden Armlet. Refer to the Verdant Ruins section above for where to find his Nameless variant.
  • By defeating Luxian Steel-Glass, The Blind and Blinding, players earn The Luminimancerps5 bronze trophy trophy. 
  • Notes, & Trivia Go Here

 

Luxian Steel-Glass, The Blind and Blinding Image Gallery

[images go here]

 

 

 




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