Crimes in Salt and Sacrifice are a Character Creation choice for the player that determines some background for their character. The extent of the role-playing impact of crimes within the game's narrative is not currently known, but Crimes affect a starting bonus item that the Marked Inquisitor will begin their playthrough with.
Salt and Sacrifice Crimes
Crime |
Starting Item |
Information |
Alchemy |
x3 Phlogiston Decoction | Three charges of a potent offensive potion that can be thrown at targets from a safe distance, exploding on impact. |
Arson |
5x Firebomb | Five Bombs that can be used as a ranged weapon from a safe distance that explode on impact. |
Blasphemy |
Censer of Harmony | Permitted to grow, discord grows with it. Restore harmony by turning instruments of malice upon one another. (Causes creatures to turn on hostile invaders) |
Brigandry |
Cutthroat's Dagger | Increases maximum Stamina. |
Drunkenness |
x5 Cracked Wineskin | Can be drunk. |
Forgery |
Forged Deed | You can use the Forged Deed to sell the house to Shopkeeper Arnald. |
Heresy |
Krine Tablet | Can be redeemed for 5 Dawnlight Tokens. |
Lasciviousness |
Lock of Hair | A lock of hair, bound together as a kind of keepsake. Can be redeemed for 5 Chaos Tokens. |
Smuggling |
Signal Lantern | A brass signal lamp with a sturdy base and reinforced handle. It relies on tiny bursts of flame and concentrated quicklime to illuminate the lens, allowing sailors to communicate from a great distance. |
Sumptuousness |
Signet Ring | A gold ring with some raised lettering on the frontage. Noble families use these to quickly identify an individual's worth at a mere glance. |
Usury |
Bag of Silver | Can be used to obtain 1,000 Silver. |
Vagrancy |
Wooden Doll | A simple wooden doll. |
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Does the wine do anything?
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