Items in Salt and Sacrifice are used to craft potions, healing mana, or to replenish stock of ranged ammo. Some are dropped by enemies which can be used to upgrade gear, create new gear, and upgrade the stock of consumables. All types of items benefit the player in different ways, from acquiring effects that can aid you in battle to upgrading and strengthening the maximum potential of your gear.
Key Items in Salt and Sacrifice is a category of item that are usually present in most RPG games. These items are used to unlock areas or are necessary for quest progression. Key Items can be found throughout the game, either by discovering them at a certain area or by receiving it as drops after eliminating a certain enemy. This page covers the list of all Key Items that can be found in Salt and Sacrifice as well as its individual properties and relevant information.
All Key Items in Salt and Sacrifice
Quick Search of All Key Items
Click the header to sort the table.
Name | Type | Description |
---|---|---|
![]() Black Starstone |
Key Item | A cluster of shimmering dark minerals. It scintillates with visions of the celestial, like a fragment of forbidden divinity. Use it at the Trifaul Idol in Pardoner's Vale to unlock nodes in the Tree of Skill. |
![]() Cerulean Tome of Fates |
Key Item | A tome found in the Elder Copse. Its pages are filled with indecipherable glyphs. Runereader Diedela would probably know what to do with this. |
![]() Cyan Tome of Fates |
Key Item | A tome found in Dreadstone Peak. Its pages are filled with indecipherable glyphs. Runereader Diedela would probably know what to do with this. |
![]() Drowned Key |
Key Item | A key found in the Hallowed Hills. It is instantly familiar as a thing of hydromancy, and it seems to yearn for some place that is deep yet familiar. |
![]() Emerald Tome of Fates |
Key Item | A tome found in Corvius' Mire. Its pages are filled with indecipherable glyphs. Runereader Diedela would probably know what to do with this. |
![]() Essence of Fire |
Key Item | A bright red substance of alien material: crystalline yet gelatinous, shifting unpredictably. |
![]() Essence of Sky |
Key Item | A cool blue substance of some exotic nature: rigid and icily smooth, yet altering shape in tremor-like waves. |
![]() Ethercloth Bolt |
Inquisitor Tool | A length of ethercloth stretched over two wooden posts. Ether vents have littered the snowy rise of Dreadstone Peak since long before the rise of Mages, though far more of these rifts have opened in recent times. Hold [lt] while over an ether vent to ascend to new heights. |
![]() Filthy Key |
Key Item | A grime-ridden key found near the throne at the Tomb Temple of Bol Gerahn. It left a greasy stain in the canvas bag from which it was retrieved. There may be something to the rumors of a hidden passage in the sewers beneath the temple after all. |
![]() Forged Deed |
Crime | A forged deed of ownership to a modest parcel of land in Altarstone Kingdom. Whoever purchases this forged deed is in for quite a rude surprise. |
![]() Grappling Hook |
Inquisitor Tool | A well-crafted iron hook attached to a flexible rope. A skilled Inquisitor with a grappling hook can dance effortlessly across the night sky. Launch yourself toward grappling points by pressing [rt] while airborne. |
![]() Gray Starstone |
Key Item | A cluster of shuddering gray minerals. It shifts uncomfortably, as if it is unsure of its place in space and time. Use it at the Trifaul Idol in Pardoner's Vale to unlearn nodes in the Tree of Skill, transforming it into Black Starstone. |
![]() Gray Tome of Fates |
Key Item | A tome found in Ashbourne Village. Its pages are filled with indecipherable glyphs. Runereader Diedela would probably know what to do with this. |
![]() Hideout Key |
Key Item | A small bronze key. It seems like a secret thing for secretive folks, dungeon-dwelling smugglers and outlaws. |
![]() Krine Tablet |
Crime | A tablet of Krine, the judging god. The first and seventh acts of the Seven Heresies are to place one's foot on the tablet, symbolizing that one's actions begin and end according to the will of the individual, not the will of the gods. |
![]() Lock of Hair |
Crime | A lock of hair, bound together as a kind of keepsake. |
![]() Luminstone |
Inquisitor Tool | A shard of a rare mineral called luna. Moonlight is said to hold memories of places forgotten; these memories can be trapped in circles of runed stone, briefly reemerging under the glow of a shard of luna. Activate stone circles with [b]. |
![]() Magnesin Supply |
Inquisitor Tool | A canvas bag containing a suitable supply of magnesin stones. Magnesin stones function as energy sources for the various pulley transit systems scattered around Ossenleigh Valley. Activate transit systems using [b]. |
![]() Ochre Tome of Fates |
Key Item | A tome found in Bol Gerahn. Its pages are filled with indecipherable glyphs. Runereader Diedela would probably know what to do with this. |
![]() Signal Lantern |
Crime | A brass signal lamp with a sturdy base and reinforced handle. It relies on tiny bursts of flame and concentrated quicklime to illuminate the lens, allowing sailors to communicate from a great distance. |
![]() Simple Key |
Key Item | A simple metal key. It seems to be of a type typically associated with metal lockboxes. |
![]() Steel Key |
Key Item | A very small, very light steel key. Keys like this are commonly used in metal lockboxes. |
![]() Valehome Key |
Key Item | A key granted to you by your allies in Pardoner's Vale. You were told that it opens the door of a tent to the east. |
![]() Wooden Doll |
Crime | A simple wooden doll. |
Salt and Sacrifice Key Items Gallery

Black Starstone
A cluster of shimmering dark minerals. It scintillates with visions of the celestial, like a fragment of forbidden divinity. Use it at the Trifaul Idol in Pardoner's Vale to unlock nodes in the Tree of Skill.

Cerulean Tome of Fates
A tome found in the Elder Copse. Its pages are filled with indecipherable glyphs. Runereader Diedela would probably know what to do with this.

Cyan Tome of Fates
A tome found in Dreadstone Peak. Its pages are filled with indecipherable glyphs. Runereader Diedela would probably know what to do with this.

Divine Sight Elixir
An elixir given to you by Arch Hierophant Anomolis. He said it would reveal the truth. What does that mean?

Drowned Key
A key found in the Hallowed Hills. It is instantly familiar as a thing of hydromancy, and it seems to yearn for some place that is deep yet familiar.

Elixir of Peace
An elixir given to you by Arch Hierophant Anomolis. He said there was peace in ignorance.

Emerald Tome of Fates
A tome found in Corvius' Mire. Its pages are filled with indecipherable glyphs. Runereader Diedela would probably know what to do with this.

Essence of Fire
A bright red substance of alien material: crystalline yet gelatinous, shifting unpredictably.

Essence of Sky
A cool blue substance of some exotic nature: rigid and icily smooth, yet altering shape in tremor-like waves.

Ethercloth Bolt
A length of ethercloth stretched over two wooden posts. Ether vents have littered the snowy rise of Dreadstone Peak since long before the rise of Mages, though far more of these rifts have opened in recent times. Hold [lt] while over an ether vent to ascend to new heights.

Filthy Key
A grime-ridden key found near the throne at the Tomb Temple of Bol Gerahn. It left a greasy stain in the canvas bag from which it was retrieved. There may be something to the rumors of a hidden passage in the sewers beneath the temple after all.

Forged Deed
A forged deed of ownership to a modest parcel of land in Altarstone Kingdom. Whoever purchases this forged deed is in for quite a rude surprise.

Grappling Hook
A well-crafted iron hook attached to a flexible rope. A skilled Inquisitor with a grappling hook can dance effortlessly across the night sky. Launch yourself toward grappling points by pressing [rt] while airborne.

Gray Starstone
A cluster of shuddering gray minerals. It shifts uncomfortably, as if it is unsure of its place in space and time. Use it at the Trifaul Idol in Pardoner's Vale to unlearn nodes in the Tree of Skill, transforming it into Black Starstone.

Gray Tome of Fates
A tome found in Ashbourne Village. Its pages are filled with indecipherable glyphs. Runereader Diedela would probably know what to do with this.

Hideout Key
A small bronze key. It seems like a secret thing for secretive folks, dungeon-dwelling smugglers and outlaws.

Krine Tablet
A tablet of Krine, the judging god. The first and seventh acts of the Seven Heresies are to place one's foot on the tablet, symbolizing that one's actions begin and end according to the will of the individual, not the will of the gods.

Lock of Hair
A lock of hair, bound together as a kind of keepsake.

Luminstone
A shard of a rare mineral called luna. Moonlight is said to hold memories of places forgotten; these memories can be trapped in circles of runed stone, briefly reemerging under the glow of a shard of luna. Activate stone circles with [b].

Magnesin Supply
A canvas bag containing a suitable supply of magnesin stones. Magnesin stones function as energy sources for the various pulley transit systems scattered around Ossenleigh Valley. Activate transit systems using [b].

Ochre Tome of Fates
A tome found in Bol Gerahn. Its pages are filled with indecipherable glyphs. Runereader Diedela would probably know what to do with this.

Signal Lantern
A brass signal lamp with a sturdy base and reinforced handle. It relies on tiny bursts of flame and concentrated quicklime to illuminate the lens, allowing sailors to communicate from a great distance.

Simple Key
A simple metal key. It seems to be of a type typically associated with metal lockboxes.

Steel Key
A very small, very light steel key. Keys like this are commonly used in metal lockboxes.

Valehome Key
A key granted to you by your allies in Pardoner's Vale. You were told that it opens the door of a tent to the east.

Wooden Doll
A simple wooden doll.