Builds for Salt and Sacrifice features an arrangement of character Skills and Equipment that define a specific set of playstyle or highlight a certain natural strength for the player's character. Builds are created by users and as such their performance is varied, and should not be taken as a requirement or objective of the game.

Salt and Sacrifice Builds Guide

 

Salt and Sacrifice Builds are often focused around a specific Weapon type and advance by upgrading class requirements. Some builds will instead be focused on the Runic Arts that the player prefers, and more often than not will be limited to a specific Armor weight type as well.

You can re-spec some of your points in Salt and Sacrifice, but you cannot completely undo your tree, so you should carefully consider your points before applying them.

 
 
 
 
 
 
 
 
 

 

Juggernaut Build

Description

The Juggernaut Build is a very simple but effective build that is best suited for newcomers to Soul Games or for players that struggle with rolling mechanics. The build focuses on increasing HP and resistance to be able to tank through a lot of hits, while using a heavy hitting weapon to deal a lot of damage with each blow in response.

Build Info

For the Juggernaut Build we’ll be using the Mangleblade Two-Handed Weapon, which allows you to conjure two different swarms that follow your enemies, dealing periodic damage, while you hack away with the Mangleblade. All damage done by either swarm will build up Rage, making them self-sustaining abilities.

Runic Arts

circling swarm runic art salt and sacrifice wiki guide 128pxCircling Swarm

This Runic Art creates two swarms that circle around your character, dealing damage to any enemy they touch. Since you’ll be fighting up close, you’ll be able to increase your damage up to three times.

hunting swarm runic art salt and sacrifice wiki guide 128pxHunting Swarm

This Runic Art creates a swarm that follows the closest enemy and deals periodic damage. The swarm moves very slow, so it’s best used when close to an enemy in order to get the most out of it and not miss out on a lot of damage if the enemy moves out of range.

Skill Tree & Stats

As you level up your Juggernaut, you’ll need to maintain a balance between Twohanders, Heavy Armor and Throwing Axes. You’ll also need to unlock the Class 3 Glyphreader to be able to use Runic Arts. Your Stats for the Juggernaut Build should look something like this, around level 90:

Juggernaut Equipment

When it comes to equipment for this Build, you’ll obviously want the Mangleblade as I already mentioned, but you’ll also want the following items to help round out the Build:

  • WeaponMangleblade
  • Ranged Weapon: The  target="">Fleshunter scales with Strength and deals frost damage, pairing perfect with our build.
  • Armor Set: The Hallowed Set which can be farmed from Rust Knights at Hallowed Hill is the best option, but you can opt for any Heavy Armor according to the mage you are currently fighting.
  • Amulet: The Draped Amulet hastens Stamina regeneration, allowing you to quickly re-engage with enemies without having to worry about Stamina.
  • Dagger: You can enhance your weapon’s Frost Damage by equipping the Cryomancer's Pick.
  • Ring 1: For the first ring, you’ll want the Molten Ring for a significant boost in health.
  • Ring 2: Your second ring should be the Leather Ring, which boosts your melee and ranged attack power
  • Artifacts: All artifacts work with this build, but you’ll want to focus on raw Health and Damage.

Time Reaper Build

Description

This Build takes advantage of the Time Column Runic Art to quickly annihilate mages, in many cases even before they have a chance to escape. The Time Column Runic Art is present in both the Temporal Reaper Scythe and the Temporal Twinsickle, but for this build we’ll pick the Scythe as it also comes equipped with the Phantom Volley.

Build Info

The idea with this Build is to run close to the mage and cast Time Column, followed by Time Blades and Phantom Volley. While under the effect of Time Column, the mage will move incredible slow, but take full damage from all your attacks, allowing you to lower its health by a great portion or even defeating it before it has a chance to escape to the next location.

Runic Arts

time column runic art salt and sacrifice wiki guide 128pxTime Column

For a short period of time after casting, it creates a small column that slows down time for enemies and projectiles within. Mages move very slow and won’t be able to retreat, allowing you to land all your hits and spells. The Time Column can also be used to cover yourself from projectiles while you consume flasks.

time blades runic art salt and sacrifice wiki guide 128pxTime Blades

This Runic Art summons spinning phantom blades that attack enemies from behind dealing solid damage while you also attack from the front. This helps boost your damage significantly, and allows you to “trap” mages between a rock and hard place with your constant attacks.

phantom volley runic art salt and sacrifice wiki guide 128pxPhantom Volley

Conjures a volley of arrows that deal damage in a wide area. The arrows deal individual damage, so you should cast it in proximity to a mage, so as to hit them with the highest number of arrows possible. This should be much easier to do when they are slowed with Time Column.

Skill Tree & Stats

For this build, you’ll need to unlock Class 5 Reaper for your Weapon and Class 5 Glyphreader to unlock its Runic Arts. You should focus on Rapiers first and then assign points into Divine Glyphs as required depending on the Rapiers that you are currently using. I personally like to use Heavy Armor with this Build, as you’ll need to be directly underneath the enemy to effectively use most of these Runic Arts.

Time Reaper Equipment

When it comes to equipment, you can use either the Temporal Reaper Scythe or the Temporal Twinsickle for this Build, but as I mentioned I prefer the Scythe due to Phantom Volley.

  • Weapon: Temporal Reaper Scythe
  • Ranged Weapon: The Flesh Hunter deals a lot of damage and scales with both Strength and Conviction, making a perfect match for this build.
  • Armor Set: Any Heavy Set will do for this build.
  • Amulet: You’ll want to pick the Divine Amulet, which increases your Runic Art damage.
  • Dagger: The Pyromancer's Kris increases your elemental fire attacks, increasing your Runic Art damage as well as your physical damage.
  • Ring 1: The Mindstone Ring increases your maximum Focus, allowing you to cast more Runic Arts in one go.
  • Ring 2: For your second ring, you’ll want the Luminous ring, which increases the effect of Haze Decoction. I highly recommend that you drink a potion before the fight, so you are restoring Focus as soon as you cast your first Runic Art.
  • Artifacts: You’ll want to find a utility artifact that increases your Runic Art Damage.

 

Diviner Build

Description

This Build is designed around the Stave of Scrolls, which can be crafted by hunting Biblomancers and gathering their materials. The Stave of Scrolls comes equipped with three Runic Arts that deal an incredible amount of light damage, even from a great distance.

Runic Arts

glyph barrage runic art salt and sacrifice wiki guide 128pxGlyph Barrage

This Runic Art fires a horizontal barrage in the shape of a column that deals very high damage. It’s best used in narrow corridors or to deal with multiple enemies, as it can hit everything in a straight line, making it deadly under the right conditions.

glyph vortex runic art salt and sacrifice wiki guide 128pxGlyph Vortex

This Runic Art creates a circular shaped bubble surrounded by runes on top of the player. After a short period of time, the runes will be quickly released, homing towards the closest enemy (similar to Glintblade Phalanx in Elden Ring). Enemies will also take damage from the runes if they touch them before they are released. This allows you to use it while standing below a Mage to inflict instant damage and stagger.

glyph rain runic art salt and sacrifice wiki guide 128pxGlyph Rain

When cast, it will search for the closest enemy and create a shower of runes on top of it. This skill deals less total damage than Glyph Vortex, but can be used from a distance, allowing you to attack enemies that are on higher or lower levels from safety. Learn how and when to use this for best results.

Skill Tree & Stats

For this build, you’ll need to unlock Class 5 Stave to use your weapon, and Class 5 Banereader to unlock its Runic Arts. You should focus on Staves first and then assign points into Forbidden Glyphs as needed, depending on the Staff that you are currently using.

I highly recommend that you use Light Armor for this Build, as you’ll need to roll and run for safety in order to drink potions, which are essential to spam your spells. If you use medium or heavy armor you won’t move as quickly, making this take more time, often putting you in a bad position. However, you can use what you like. Your Stats should look something like this:

Diviner Equipment

When it comes to equipment you’ll be using the Stave of Scrolls as I already mentioned, but there are a lot of other items that are helpful as well.

  • Weapon: Stave of Scrolls
  • Ranged Weapon: For your ranged weapon the best option will be the Codex Rod which can also be obtained from Biblomancers. This rod scales with Arcana and your equipment will further increase its damage.
  • Armor Set: This is completely up to the user and might depend on the mage that you are currently running. The Diabolical Set or Riddleworn Set are both great options.
  • Amulet: The Divine Amulet increases your Runic Art damage, greatly increasing your total damage output.
  • Dagger: For your dagger you’ll want the Edge of Haradustus which increases your elemental light attacks, increasing your Runic Arts damage as well as your physical and ranged damage.
  • Ring 1: This build requires you to constantly spam Spells that consume Focus. The Luminous Ring increases the effect of your Haze Decoction, allowing you to cast more spells with each consumption.
  • Ring 2: For your second ring, you have two options. First is the Ever-Parched Ring which increases flask speed, allowing you to heal or recover Focus much faster. This can often prevent you from getting hit, and is great for situations where you don’t always have room for optimal spacing. An alternative is the Mindstone Ring which increases your total Focus, allowing you to cast more consecutive spells. Regardless of which you choose though, the concept is the same. More Focus equals win.
  • Artifacts: When it comes to artifacts, you can use whatever you want, but try to find a Utility artifact that provides Runic Art damage and Ranged Damage.

Oathbound Paladin

Skill Tree & Stats

Oathbound Paladin Equipment

When it comes to equipment you’ll be using the Stave of Scrolls as I already mentioned, but there are a lot of other items that are helpful as well.

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Use the following template to add your own builds to the page, to show the Salt and Sacrifice community about your own way of facing the Mage hordes.

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    • Anonymous

      Oathbound Paladin Lvl 117-120 (3 flex points, out in Will, vit or Focus depending on play style)

      Class: Paladin

      Str 40/Cov 40/ End 30/ Will 10/ Vit 10/ Focus 10

      Armor: Oathbound set

      Weapon: Codex Hammer/Draconic Axe/Flesh Hunter (throwables)

      Acessories: Gold ring/Whirlwind Ring/ Leather Amulet/ Dagger (Fire/Light/Poison/Dark depending on mage)

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